Frequent Ask Questions
3d_prog.18 3-D Information for the Programmer - V 1.8 - 03 Jan 1995
3dstudio.faq 3D Studio mailing list info - 29 Mar 1994
68hc11.faq 68hc11 microcontroller FAQ - 30 Mar 1995
8051.faq 8051 microcontroller FAQ - 30 Mar 1995
adlib_sb.txt Programming the Adlib/SoundBlaster FM Music Chips 2.0
ai_exprt.131 (AI) Expert System Shells FAQ - V 1.31 - 22 Dec 1995
ai_gener.138 Artificial Intelligence General FAQ 1.38 - 04 Jan 1996
ai_gntic.faq AI Genetic FAQ 3.4 - 20 Dec 1995
algorith.114 comp.graphics.algorithms FAQ - V 1.14
animatio.31 comp.graphics.animation FAQ - V 3.1 - 07 Dec 1995
asciiart.49 ASCII Art Questions & Answers - 4.9 - 02 Jan 1995
audio.309 Audio File Formats FAQ - V 3.09
cdromfaq.100 CD-ROM programming FAQ - V 1.00
clc_abr.faq comp.lang.c answers - Abridged - 01 Nov 1995
clc_qa.faq comp.lang.c answers - 01 Nov 1995
clprolog.119 comp.lang.prolog FAQ - V 1.19 - 15 12 1995
Color FAQ Charles Poynton's Color FAQ (latest version)
colors.faq Color space FAQ - 28 May 1995
comp.graphics.algorithms FAQ comp.graphics.algorithms FAQ
comp2306.94 comp.os.msdos.programmer FAQ 23 June 1994 -last by S.Brown
comp_faq.205 comp.os.msdos.programmer FAQ - 2.05
compcomp.faq comp.compilers FAQ - 2 Apr 1995
compiler.80 catalog of free compilers and intepreters w/src - V 8.0
compression file compression, archiving and fileformats - 31 Mar 1994
demo_res.faq IBM PC Demos Resource Listing - 11 Oct 1994
design.154 rec.games.design FAQ 1.54 - 21 Feb 1994
dolby.201 How Dolby Stereo (aka Dolby Surround) works V 2.01
find.faq How To Find Sources - V 1.142 - 12 Sep 1994
fontsfaq.213 comp.fonts FAQ - V 2.1.3 - 14 Jun 1995
fractal.faq Fractal questions and answers - 13 Feb 1995
free_dbs.114 Free database systems w/sources - V 1.14 - 20 Mar 1995
fuzzy.119 Fuzzy Logic and Fuzzy Expert Systems FAQ - V 1.19 -11 04 1995
Game Design FAQ Game Design FAQ
Game FAQs THE GETTING STARTED GUIDE TO GAME DEVELOPMENT FAQ.
graphics.faq comp.graphics FAQ - 16 Oct 1995
graphics.ftp Computer Graphics FTP site list - 3D, raytracing, sites etc.
graphres.faq Computer Graphics Resource Listing - 10 Dec 1994
gusfaq.155 Gravis Ultrasound FAQ 1.55
howtofaq.txt How to find FAQ lists - 28 Apr 1994
internat.faq Programming for Internationalization FAQ - 17 Apr 1995
jpegcomp.faq JPEG image compression FAQ - 23 Dec 1995
learnccc.faq Learn C/C++ today FAQ: list of tutorials - 15 Apr 1995
mcontrol.faq Microcontroller primer and FAQ - 26 Jan 1996
medimage.211 Medical Image Format FAQ - 2.11 - 30 Jan 1996
medvolviz.faq Medical Image Volume Visualization Software FAQ - - Jan 1996
midi_bib.138 MIDI bibliography - V 1.38 - 02 01 1996
midi_ftp.152 MIDI files/archives on internet - V 1.152 - 03 01 1996
modex.faq Mode X FAQ by Phil Carlisle (Zoombapup) - 02 Oct 1994
mpeg_faq.40 MPEG FAQ multimedia compression - V 4.0 - 07 Jun 1995
music_ec.55 Electronic and Computer Music FAQ - V 5.5 - 17 10 1995
neural.faq comp.ai.neural-nets FAQ - 23 Mar 1995
notation.faq Music Notation Programs - 09 08 1995
OOP FAQ Object Oriented FAQ
opengl.135 comp.graphics.opengl FAQ - V 1.35 - 11 Apr 1995
pc_chip.81 Personal Computer Chiplist (hardware) V 8.1 - 14 10 1995
pc_hware.faq Personal Computer Hardware FAQ - V 1.18 - 10 Jan 1996
portgui.116 Portable GUI development kits - V 1.16 - 18 May 1995
projectm.219 Project Management Software FAQ - V 2.19
prolog.127 Prolog Resource Guide - V 1.27 - 10 Mar 1995
qt_faq.18 QuickTime FAQ - V 1.8
rec.games.design FAQ rec.games.design FAQ
rgp_faq.13 The rec.games.programmer FAQ - version 1.3 - 15 Jan 1996
rsacrypt.20 RSA Cryptography Today FAQ - 2.0
scidata.faq Scientific Data Format Information FAQ - 06 Apr 1995
sega1409.faq Sega Programming FAQ - 14 September 1994 V 6
serport.18 Serial port communication using TTY protocol - release 18
soft_eng.faq comp.software-eng FAQ - 07 Jan 1996
ssas.13 Software, System and Applications Standards - V 1.3
standard.117 The Standards FAQ - V 1.17
Tile-based Games FAQ Greg Tayler's Tilebase game FAQ, This article is a great starting point, even if you don't know c (which it's written for). Though the target machine is behind the times (with a 640k barrier), the concepts are easily put to use for newer faster machines.
USENET FAQs List of USENET FAQs
Watcom c/c++ FAQ The WATCOM C/C++ Programmer's FAQ
Win Dev FAQ Windows Developer Frequently Asked Questions

If you find any of above links is broken, please email me.
Page last update Sunday, November 01, 1998.
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